Comments on this post
That's pretty bad, have to feel sorry for anyone that are effectively banned from playing a favourite game due to other ISP users looking at online video/tv or downloading via firesharing networks.
Banning a vast section of their user base from their everyday hobby isn't going to go down well, expect a mass exodus.
It's crazy when you think that modern games use barely any bandwidth. Like you said David,they use a thick client, there isn't that much bandwicth heavycommunication between the user and the server (with the exception of updates).
In a 1 hour session you can expect to use upto 20MB per hour depending on the type of game.
Counter Strike and other FPS are low and use about 1-2mb per hour, games like Wow and other MMO's can use between 10-20MB per hour.

